Number of players:
For 2 players
Card games for 2 players
There are 17 products.
Card game Sea of Clouds -pirates theme game of card drafting and deck building
Gloom - weird gothic card game about one strange family members and pain. In the Gloom card game, you assume control of the fate of an eccentric family of misfits and misanthropes. The goal of the game is sad, but simple: you want your characters to suffer the greatest tragedies possible before passing on to the well-deserved respite of death. You'll play horrible mishaps like Pursued by Poodles or Mocked by Midgets on your own characters to lower their Self-Worth scores, while trying to cheer your opponents' characters with marriages and other happy occasions that pile on positive points. The player with the lowest total Family Value wins.(Source - Boardgamegeek.com)
Card game Race for the Galaxy. Rebel vs. Imperium expansion for cosmic card game Race of the Galaxy
Two rival spymasters know the secret identities of 25 agents. Their teammates know the agents only by their CODENAMES. In Codenames, two teams compete to see who can make contact with all of their agents first. Spymasters give one-word clues that can point to multiple words on the board. Their teammates try to guess words of the right color while avoiding those that belong to the opposing team. And everyone wants to avoid the assassin. Codenames: Win or lose, it's fun to figure out the clues.
Video review: Youtube
In Shadows over the Empire, players take the role of leaders of four factions in a struggle for control of Cardis. They must influence various personalities and have them do their bidding. Loyalties are constantly changing and great allies become mortal enemies in a city filled with desire for dominion. Who will prevail? (Source - Boardgamegeek.com)
Join OX, Wedgehead and the rest of the Uglydolls in their first ever fast-action card game. Turn over cards until you spot three matching Uglys. Then race like an Ice-Bat out of Heck to grab a match before they all get snatched. Claim the most cards and you claim the game. Winning isn't always pretty, but it's always fun!
The Gloom: Unhappy Homes expansion adds one player and 55 cards to the game. Just mix the 55 transparent cards included in this set together with your copy of Gloom to add morbid new Modifiers, Events, and Untimely Deaths, and a new family -- the artistes of Le Canard Noir, whose creative endeavors always end in disaster.Also included are five Residences with a light blue background behind their central illustration. These are each placed next to their related family at the start of the game. New cards called Mysteries, which have a dark blue effects bar at the bottom, are also shuffled into the deck before play. (Source - Boardgamegeek.com)
Unfortunate Expeditions introduces expeditions into the game. Only one expedition can be in play at a time. An expedition's rules affect all players as long as it remains in play. When you play a modifier of untimely death that has an expedition symbol, resolved the immediate effects of the card, then replace the current expedition with the one shown on the card. Some cards also have special effects that occur if an active expedition is already in play when the card is played.(Source - Boardgamegeek.com)
Unwelcome Guests expansion adds one player and 55 cards to the game. New effect icons on cards allow their special effects to continue to be active even if covered by another card. An effect ends only when the attached character is killed. Also inside are five Unwelcome Guest cards. Deal one or more face up to the table’s center at the start of the game. Guests “follow” the card types noted on them; no matter where it currently is, a living Guest immediately moves to join the family of the character on which one of its “trigger” cards is played. All its Modifiers are moved with it, and it’s considered a member of that family until it moves again. This may delay the game’s end if a final play draws a Guest to the near-winner’s family. (Source - Boardgamegeek.com)
The Hundred Years' War is over and the Renaissance is looming. Conditions are perfect for the princes of the Loire Valley to propel their estates to prosperity and prominence. Through strategic trading and building, clever planning, and careful thought in The Castles of Burgundy: The Card Game, players add settlements and castles, practice trade along the river, exploit silver mines, farm livestock, and more.
Video review: Youtube
Card game Saboteur Duel - Saboteur version for 2 players
Deduction fantastic card game Love letter
A deduction party game for up to 10 players. based on logic and deduction
Colorful party kids game Home Sweet Home about funny ocean creatures