Board games

Economic, deduction, territorial, fantasy, logical, strategy, cooperation, race, party, space, political board games; board games for 2 players

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  • Number of players:: 2

Board game Merchants &...

Set in the Merchants & Marauders universe, Broadsides is a standalone game in which the two opposing players command pirate ships engaged in a fierce battle over a profitable sea lane. Sinking the enemy or taking out their Captain and First Mate are the only ways to seize victory and survive the day! The card-driven game system allows players a wide variety of actions, triggered by playing cards in a variety of combinations.

Multiple tactical approaches to either of the win conditions means that you can tailor your gameplay to your strengths and your foe's weaknesses. Outthink, outplay, outgun, and sail away the winner! (source - boardgamegeek.com)

Video review: YOUTUBE

€59.99 Price

Akrotiri board game

Akrotiri places you in the role of an explorer in Classical Greek times, combing the then-uncharted Aegean sea for lost Minoan temples. You've not only heard of these temples hidden around the island of Thera, but you actually have access to the secret maps that tell you of their hidden locations. But running an expedition can be costly. In order to fund your voyages into the unknown and excavate the ancient temples, you will have to first ship resources found on surrounding islands back to the resource-poor island of Thera. In Akrotiri — which combines tile placement, hand management, and pick-up and delivery — players place land tiles in order to make the board match the maps that they have in hand. Players excavate temples; the ones that are harder to find and the ones further away from Thera are worth more towards victory, but the secret goal cards keep everyone guessing who the victor is until the end! May the gods forever bless you with favorable winds!

Video review: YOUTUBE

€39.99 Price

Sequence Board game

Sequence is a board and card game. The board shows all the cards (except for the Jacks) of two (2) standard 52-card decks, laid in a 10 x 10 pattern. The four corners are free spaces and count for all players equally.  The players compete to create rows, columns or diagonals of 5 connected checkers placed on the cards that the player has laid down. Two-eyed Jacks are wild, while one-eyed Jacks allow an opponent's checker to be removed. The game ends when someone has reached a specified number of connections.

Video review: Youtube

€29.99 Price

GIPF Board game

GIPF is a strategic game for two players based on a classic concept: In turns, players introduce one piece into play until achieving four-in-a-row. Players then remove their row and capture any of their opponent's pieces which extend that row. This principle of capturing pieces creates each time again completely changed situations on the board. The purpose is to form successive rows of at least four pieces, until the opponent has no piece left to bring into play. GIPF is not only the name of a game, but of a project as well. This project concerns a group of games and extra pieces that will follow step by step. Each game of the project will be playable either separately, or, by means of extra pieces, in combination with GIPF. It concerns a system that makes winning or losing GIPF-related games a strategic factor of the game GIPF itself.

Video review: YOUTUBE

€27.99 Price

Patchwork Express Board game

Patchwork Express features the same basic gameplay as Patchwork, but with a smaller playing area and with larger and less complex pieces. In the game, each player tries to build the most aesthetic (and high-scoring) patchwork quilt on a personal 7x7 game board.

Video review: YOUTUBE

€24.99 Price

Brix Board game

Brix brings a new dimension to tic-tac-toe, with players building a wall of X and O bricks by stacking their pieces on top of each other. The first player to align four of their symbol or color in a row wins the game. In more detail, the bricks are effectively two cubes pushed together, with half the brick being orange and the other half blue; when an orange face shows an X, the blue face shows an O and vice versa. Each turn the active player adds one brick to the wall either vertically or horizontally, with each new brick connecting to existing bricks on at least one face and at most eight symbols in a horizontal row. If no one has won by the time that all bricks are in the wall, then on their turn players remove one brick and place it in a new location; if you knock the wall over on your turn, you lose.

Video review: YOUTUBE

€17.99 Price